Design an original 3D character in just 5 Weeks
The production process
Thinking in 3D allows concept artists to make designs better suited for 3D production modeling and helps artists understand how their concept art is used in production down the line.
Getting started in 3D Character Design
This class is aimed at someone who is new to digital sculpting as well as already experienced 2D character concept artists interested in adding another tool to their workflow. The aim is to have 3D be a solid start during sketching out ideas and allow more awareness of volume and form that then will be used as a canvas for additional designing in 2D, therefore using the best of both worlds.
Students who complete this course will leave the experience with a finished 3d character and will be prepared for more advanced modeling, the rigging process, and game development.
ZBrush will be used for demos but Blender or other tools can also be used by students.
Classes are hosted weekly, live and online. Added to that, you’ll join for demonstrations, critiques, Study Hall, and Q&A sessions, with weekly homework assignments. Everything is recorded and available on-demand.
Key Takeaways From The 5 Week Course
Week 1: 3D and Digital Sculpting
- Getting familiar with 3D and digital sculpting
- Tricks to sculpt faster with fewer technical obstructions
- Gathering references for the character
- Start sculpting the character bust (Block in demo)
- Week 1 Assignment: Start sculpting your first character bust (Block in)
Week 2: Detailing the Character Model
- Review student character assignments and give sculpt over feedback
- Continue working demo on character bust (Secondary forms refinement)
- Detailing the character
- Week 2 Assignment: Apply feedback to character block in. Add secondary forms and start detailing.
Week 3: Posing and Rendering your 3D Character
- Review and give feedback on assignment secondary forms and details
- Posing the character bust with a facial expression
- Various approaches to rendering your character with lighting
- Week 3 Assignment: Pose your character bust with facial expression and create lighting to produce a render
Week 4: Body Posing Workflows and Adapting Character Proportions
- Review posed and rendered student character busts and give feedback on facial expressions and design
- Demo full body posing workflows on new character sketch
- Explore iterating on poses and quickly change character proportions to arrive at alternate designs using the same sketch
- Week 4 Assignment: Create a full body character pose and different camera angles serving a final illustration/concept art. Pick one and render it as the final image.
Week 5: Review of Final Character Modeling Project
- Review character poses and chosen full body pose render.
- Demo quick ways of creating character props and clothing to use as rough sketches for later paint over
- Final feedback rounds and demoing any techniques requested by students.
Meet your class mentor, Omar Hesham
A seasoned pro in character design
Omar Hesham is a 3D character artist who specializes in modeling, texturing, lookdev, and grooming. He has a passion for creatures and stylized characters. Omar is currently based in Los Angeles. After graduating from Academy of Art University in San Francisco he went on to work in TV VFX, film pre-vis, video games, and animation.
His projects and clients include:
Omar has worked in game development, the film industry, and for major commercial clients. His work includes The Mandalorian, Star Trek Picard, The Orville, The Beacon (2018). His clients include: Pixomondo, Nickelodeon, The Third Floor, Github, Salesforce, Dreamlit Games
Select image to view full art credit.
What makes this Mentorship unique?
As a mentorship student, you will gain access to a vast wealth of resources to better your understanding and improve your skills. You will be paired with a high-caliber professional, who will be with you every step of the way.
Every class is delivered live and is fully interactive with lectures, demos, critiques, and guest speakers. Consider this your front row seat.
Connect on Discord
Polish your skills and create a portfolio-worthy character design in just 5 weeks
Students will be tasked each week with practical industry-focused assignments. Over the course of 5 weeks, you each student will complete an entirely unique and polished 3D character design.
Level Up Your Skills
The Power of Understanding 3D as a Concept Artist or Illustrator
From broad concepts to gritty details, it’s no doubt that there is a major competitive edge that comes with understanding 3D design.
VAP Student Testimonials
They meet students where they are at but manage to elicit high-quality results regardless of an artist’s background. Mentors genuinely care about their students’ success and want to help them find where they fit into the Industry. Good people with great insights.
I can not recommend them enough. What I have learned with them is all of the things I wish I had gotten in college and have searched for all my life.
There is so much to say l would most likely still not do this organization justice—a fantastic place just to absorb knowledge and compassion towards art creation.
Payment Installments Available
Even though our courses are the best value, with the high caliber instruction and personalized mentoring, there are finance options available to make the mentorship program financially possible for as many artists as possible. Select Shop Pay or Affirm at checkout to view options.
Frequently Asked Questions
Mini-courses are one-off, 5-week long classes that are topic-based. While many of the features and resources, such as personalized feedback and learn-by-doing assignments are similar, the Mentorship courses cover a broader range of topics and place students on a linear development track. Mini-courses take a deep-dive into all the details of a specific topic.
Guest Speakers are mentioned on course pages that feature guest speakers. Comics and Sequential Art does feature a guest speaker, but Foundations of Illustration, Color Theory, and Figure Drawing for Illustrators does not feature guest artists.
Yes! We highly encourage students add Mini-courses to their Mentorship program.
Mini-course class times vary depending on the course. Most of these courses are scheduled during weeknights or on Sundays, depending on your timezone. To view exact date and start times of each mini-course, be sure to visit the about page for the mini-course you are interested in attending.
Need Some Guidance?
We can help you with any questions related to enrollment, portfolio development, and the student experience.