Concept Art Program — Course 1

Fundamentals of Character Design

Instructed by Jon Neimeister

Become a highly efficient and effective concept artist.

The ability to design your own original and compelling character is an invaluable  professional asset for concept artists that requires an advanced understanding of design, shape, details, and process. This course teaches all of the above and more. Fundamentals of Character Design gives you the tools and resources to make strong functional characters for a broad variety of industries and use cases.

Learn how to create images that look incredible and meet real-world production requirements from an artist who’s worked on Game of Thrones, League of Legends, and more. Fundamentals of Character Design demystifies the ins-and-outs of concept design and gives you the foundational skills to build an effective and head-turning concept art portfolio.

Along with that, your industry mentor will give you the information and abilities every concept artist must hone. You’ll sit in for guest lectures from three industry-acclaimed artists with decades of combined drawing experience.

Classes are hosted weekly, live and online. Your mentor will lecture on technique, skill, and the history of concept design. Added to that, you’ll join in for demonstrations, critiques, and Q&A sessions, with weekly homework assignments.

Key Takeaways From The 10 Week Course

  • Shape & Design

  • Character Silhouette

  • Ideation & Motifs

  • Value Control

  • Color Theory

  • Industry Requirements

  • Digital Workflow


Jan. 22 – March 26


10 weeks

Live Classes

10:00am – 1:00pm PT

Price: $999 (limited offer)

Course Outline

Concept designer and artist, Jon Neimeister

Meet the Class Mentor Jon Neimeister

Jon is an illustrator / concept artist in the games industry specializing in highly polished marketing art. He is currently a senior artist on SMITE by Hi-Rez studios, and has worked on many iconic IPs such as League of Legends, Hearthstone, Pathfinder, Game of Thrones, Dragon Age, and more.

With a passion for games and the stories they can tell, Jon pursued artistic development as a means to show fantastic ideas in a believable way, creating characters and images that become a gateway to new worlds and make the impossible seem real.

In his free time, he enjoys dabbling in fine art, music production, and meme making.

Guest Speakers


Each semester, the Concept Art Program features a minimum of 3 guest speakers. We invite industry leading artists for these events and students are invited to ask questions and observe the guest artist as they share their craft and career wisdom in real time.

Character design concept art for The Last of Us by Alexandria Neonakis

Alexandria Neonakis

Concept Artist & Illustrator

Digital concept art painting for Last of Us video game by Ashley Swidowski

Ashley Swidowski

Concept Artist & Illustrator

Omar Hesham

Character Artist (Model, Texture, Lookdev, Groom)


As a Concept Art Program student, you will also gain access to guest speakers featured in the Illustration Program as on-demand content.

Painting of a mermaid by fantasy artist, painter, and illustration, Ashly Lovett.

Ashly Lovett

Illustrator & Painter

Tim O'Brien illustration of Beyonce for Lemonade album

Tim O’Brien


Ed Binkley

Illustrator & Fantasy Artist

What makes this Mentorship unique?

As a mentorship student, you will gain access to a vast wealth of resources to better your understanding and improve your skills. You will be paired with a high-caliber professional, who will be with you every step of the way.

Live Classes

Every class is delivered live and is fully interactive with lectures, demos, critiques, and guest speakers. Consider this your front row seat.

Office Hours

Study Hall

Course Start Date

Jan. 22, 2022



Payment Plans Available

Even though our courses are the best value, with the high caliber instruction and personalized mentoring, there are finance options available to make the mentorship program financially possible for as many artists as possible. Select Shop Pay or Affirm at checkout to view options.

Frequently Asked Questions

Introduction to Concept Design is the first course in our Concept Art Program. It's the perfect course for beginner to intermediate artists. Even relatively experienced illustrators gain a wealth of information from this learn-by-doing, assignment and coaching-based course.

In most instances, we recommend starting with the first course in the program. If you are an experienced artist, with substantial training or skills, you do have the option to test into more advanced courses. If you need help determining if you should skip the first course in the program, please send a link to you work to and explain which advanced course you hope to attend.

The Mentorship program is a "get out of it, what you put in" experience. That being said, our courses are structured to accommodate individuals with a busy schedule. We recommend setting aside a minimum of 3 hours for your live course and 2 hours to complete assignments and course work. We highly encourage students to commit more time if their schedule allows.

We encourage students to attend the livestream whenever their schedule permits, however, this is not required nor is it essential to fully benefit from the personalized coaching and mentoring offered by this course. Every class we host is recorded and available on-demand after the broadcast. You will still receive personalized feedback on work submitted before the livestream.

Yes! This course is designed truly as a mentorship course. Your mentor will review work you submit for the course and provide feedback during or after class to help you progress, improve and develop your skills and portfolio.

Yes, all classes are available for download during your enrollment as a mentorship program student.

We recommend students enroll in only one mentorship course per semester. We highly recommend taking mini-courses, such as Color Theory or Figure Drawing in addition to Mentorship courses.

Need More Guidance?

We can help you with any questions related to enrollment, portfolio development, and the student experience.