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Mentors &
Guest Speakers

Surround yourself with greatness.

 

Edward Kinsella III

 

Mentors

Illustration + Entertainment & Game Arts

 
 

 
 

Guest Speakers

Illustration + Entertainment & Game Arts

 Peter Konig    Concept Artist    Konig co-founded Massive Black INC, an art and design outsourcing company specializing in concept art and asset creation for games and film. During his tenure the organization primarily focused on game art and assets, some of our clients included: Acclaim Studios, Flagship, Ion Storm, Activision, Blizzard, Backbone, Entertainment, NCSoft Disney, Z-Axis, Neversoft, Factor 5, Guerilla, EA, Sega America, Perpetual, Stormfront Studio, Junction Point and more.  He currently works at ArenaNet.  2017  Hellboy: Rise of the Blood Queen : Concept Artist, Dark Horse Entertainment 2017  Fantastic Voyage : Concept Artist, 20th Century Fox,  2016  Lost In Space : Concept Artist, Spectral Motion, self 2015  Arrival : Concept Artist, FilmNation, self 2015  The 5th Wave : Concept Artist, Sony Imageworks, self 2013  Passengers  : Concept Artist, The Weinstein Company, George Hull Inc. 2012  Jupiter Ascending  : Concept Artist, Warner Bros, self, George Hull Inc.  2011  Matterhorn  : Concept Artist, Tippett Studio/Disney,  2011  Warm Bodies  : Concept Artist, Summit Entertainment, self 2010  At the Mountains of Madness , (Early Dev) Concept Artist, Lightstorm/Guillermo Del Toro 2009  Splice  : Concept Artist, Copperheart Entertainment, Tippett Studio 2009  Surrogates  : Concept Artist, Disney, Self 2008  X Men Origins, Wolverine  : Concept Artist, Tippett Studio 2008  Cats and Dogs, Revenge of Kitty Galore  : Concept Artist, Tippett Studio 2008  Beverly Hills Chihuahua  : Teaser Trailer Art Director, Tippett Studio 2008  Cloverfield  : Creature effects Art Director, Tippett Studio 2008  The Spiderwick Chronicles  : Concept Artist, Tippett Studio   2007  Beowulf  : Maquette Sculptor, Iceblink studio 2007  Enchanted  : Maquette Sculptor, Tippett Studio, Tippett Studio 2006  Santa Clause III  : Concept Artist, Tippett Studio, Tippett Studio 2005  The Wild  : Concept Artist, Complete Pandemonium, Tippett Studio 2005  Constantine  : Concept, Tippett Studio 2004  The Mask II, Son of the Mask  : Animator, Tippett Studio 2004  The Stepford Wives  : Animation Supervisor, Tippett Studio 2004  Starship Troopers II  : Animation Supervisor, Tippett Studio 2003  The League of Extraordinary Gentlemen  : Creature Effects Art Director, Tippett Studio 2002  Blade II  : Lead Animator, Tippett Studio 2001  The One  : Animator, Tippett Studio 2001  Cats and Dogs  : Animator, Tippett Studio 2001  Evolution  : Creature Effects Art Director/Lead Designer, Tippett Studio 1999  The Haunting  : Lead Animator, Tippett Studio 1998  Practical Magic  : Animator, Tippett Studio 1997  My Favorite Martian  : Animator, Tippett Studio 1997  Virus  : Animator, Tippett Studio 1996  Starship Troopers  : Sculptor/Fabricator/Lead Animator, Tippett Studio 1995  Aftershocks, Tremors II  : Modeler/Animator, Tippett Studio 1994  Dragonheart  : Dragon Designer/Sculptor/Fabricator, Tippett Studio 1994  Three Wishes  : Animator/Fabricator, Tippett Studio 1993  Coneheads  : Creature Designer/Sculptor/Stop Motion Puppet Fabricator, Tippett Studio 1992  Jurassic Park  : Animatics Mold Maker/Fabricator, Tippett Studio 1991  Star Trek IV, The Undiscovered Country  : Sculptor 1991  HBO Tales From The Crypt  : Sculptor/Fabricator 1991  Honey, I Blew Up the Kid  : Sculptor, Yagher Productions 1990  Child's Play 3  : Sculptor, Yagher Productions 1989  Of Mice and Men  : Sculptor/Fabricator, Yagher Productions 1989  Bill and Teds Bogus Journey  : Sculptor/Puppeteer, Yagher Productions 1989  Radio Flyer  : Sculptor/Fabricator/Puppeteer, Yagher Productions 1988  Arachnophobia  : Sculptor Chris Walas Inc 1988  The Chilling  : Makeup Effects, self 1987  The Vineyard  :  Makeup Effects, self

Peter Konig

Concept Artist

Konig co-founded Massive Black INC, an art and design outsourcing company specializing in concept art and asset creation for games and film. During his tenure the organization primarily focused on game art and assets, some of our clients included: Acclaim Studios, Flagship, Ion Storm, Activision, Blizzard, Backbone, Entertainment, NCSoft Disney, Z-Axis, Neversoft, Factor 5, Guerilla, EA, Sega America, Perpetual, Stormfront Studio, Junction Point and more.  He currently works at ArenaNet.

2017 Hellboy: Rise of the Blood Queen: Concept Artist, Dark Horse Entertainment
2017 Fantastic Voyage: Concept Artist, 20th Century Fox, 
2016 Lost In Space: Concept Artist, Spectral Motion, self
2015 Arrival: Concept Artist, FilmNation, self
2015 The 5th Wave: Concept Artist, Sony Imageworks, self
2013 Passengers : Concept Artist, The Weinstein Company, George Hull Inc.
2012 Jupiter Ascending : Concept Artist, Warner Bros, self, George Hull Inc. 
2011 Matterhorn : Concept Artist, Tippett Studio/Disney, 
2011 Warm Bodies : Concept Artist, Summit Entertainment, self
2010 At the Mountains of Madness, (Early Dev) Concept Artist, Lightstorm/Guillermo Del Toro
2009 Splice : Concept Artist, Copperheart Entertainment, Tippett Studio
2009 Surrogates : Concept Artist, Disney, Self
2008 X Men Origins, Wolverine : Concept Artist, Tippett Studio
2008 Cats and Dogs, Revenge of Kitty Galore : Concept Artist, Tippett Studio
2008 Beverly Hills Chihuahua : Teaser Trailer Art Director, Tippett Studio
2008 Cloverfield : Creature effects Art Director, Tippett Studio
2008 The Spiderwick Chronicles : Concept Artist, Tippett Studio  
2007 Beowulf : Maquette Sculptor, Iceblink studio
2007 Enchanted : Maquette Sculptor, Tippett Studio, Tippett Studio
2006 Santa Clause III : Concept Artist, Tippett Studio, Tippett Studio
2005 The Wild : Concept Artist, Complete Pandemonium, Tippett Studio
2005 Constantine : Concept, Tippett Studio
2004 The Mask II, Son of the Mask : Animator, Tippett Studio
2004 The Stepford Wives : Animation Supervisor, Tippett Studio
2004 Starship Troopers II : Animation Supervisor, Tippett Studio
2003 The League of Extraordinary Gentlemen : Creature Effects Art Director, Tippett Studio
2002 Blade II : Lead Animator, Tippett Studio
2001 The One : Animator, Tippett Studio
2001 Cats and Dogs : Animator, Tippett Studio
2001 Evolution : Creature Effects Art Director/Lead Designer, Tippett Studio
1999 The Haunting : Lead Animator, Tippett Studio
1998 Practical Magic : Animator, Tippett Studio
1997 My Favorite Martian : Animator, Tippett Studio
1997 Virus : Animator, Tippett Studio
1996 Starship Troopers : Sculptor/Fabricator/Lead Animator, Tippett Studio
1995 Aftershocks, Tremors II : Modeler/Animator, Tippett Studio
1994 Dragonheart : Dragon Designer/Sculptor/Fabricator, Tippett Studio
1994 Three Wishes : Animator/Fabricator, Tippett Studio
1993 Coneheads : Creature Designer/Sculptor/Stop Motion Puppet Fabricator, Tippett Studio
1992 Jurassic Park : Animatics Mold Maker/Fabricator, Tippett Studio
1991 Star Trek IV, The Undiscovered Country : Sculptor
1991 HBO Tales From The Crypt : Sculptor/Fabricator
1991 Honey, I Blew Up the Kid : Sculptor, Yagher Productions
1990 Child's Play 3 : Sculptor, Yagher Productions
1989 Of Mice and Men : Sculptor/Fabricator, Yagher Productions
1989 Bill and Teds Bogus Journey : Sculptor/Puppeteer, Yagher Productions
1989 Radio Flyer : Sculptor/Fabricator/Puppeteer, Yagher Productions
1988 Arachnophobia : Sculptor Chris Walas Inc
1988 The Chilling : Makeup Effects, self
1987 The Vineyard :  Makeup Effects, self

 Karla Ortiz    Entertainment & Game Art    Karla is a an extremely talented concept artist who is taking the entertainment industry by storm. Karla has worked for some of today's most renowned studios including Paragon Studios/NcSoft, Ubisoft, Kabam, Industrial Light & Magic and Marvel Film Studios. Karla's clients also include Wizards of the Coast, Ace Books, Tor Books, and more. As a fine artist her work has shown in the Studio Gallery SF, the Safehouse studios shows, Thinkspace Art Gallery,  Nucleus Gallery, Spoke Art Gallery, Hashimoto Contemporary and internationally at Galerie Arludik in Paris France.  

Karla Ortiz

Entertainment & Game Art

Karla is a an extremely talented concept artist who is taking the entertainment industry by storm. Karla has worked for some of today's most renowned studios including Paragon Studios/NcSoft, Ubisoft, Kabam, Industrial Light & Magic and Marvel Film Studios. Karla's clients also include Wizards of the Coast, Ace Books, Tor Books, and more. As a fine artist her work has shown in the Studio Gallery SF, the Safehouse studios shows, Thinkspace Art Gallery,  Nucleus Gallery, Spoke Art Gallery, Hashimoto Contemporary and internationally at Galerie Arludik in Paris France.  

 Aaron sorenson    Animation    A NorCal native, Aaron is grounded in traditional 2D taught by the greats, but infuses his own style and modern insights.  His assured drawing style, story sense and nuanced characters make him one of our studio’s go-to artists. One of the best things about Aaron is his calm exterior that hides a design/animation madman who quietly runs wild between all styles and mediums.  Aaron’s latest animated short, Jailbreak ,has screened (and taken home prizes) at awards at festivals around the world.  Shot in black and white, this stop-motion tale follows the daring escape of a desperate prisoner fleeing his nightmarish cell and his quest for sweet punishment. The film is a German Expressionist-inspired design mash-up of stop motion with a 2D design sensibility … and a decidedly adult twist.  In the content world, his work includes a collaboration with They Might Be Giants’ to create the music video The Bastard Wants to Hit Me  and campaigns for Nike, Starbucks, Shaw Cable, Honey Nut Cheerios, Target, Orville Redenbacher and Dole. He garnered big honors at many environmental and animation festivals for his work on The Surfrider Foundation’s PSA Rise Above Plastics  and for his animation direction on credit sequences for the features ParaNorman  and The Boxtrolls.

Aaron sorenson

Animation

A NorCal native, Aaron is grounded in traditional 2D taught by the greats, but infuses his own style and modern insights.

His assured drawing style, story sense and nuanced characters make him one of our studio’s go-to artists. One of the best things about Aaron is his calm exterior that hides a design/animation madman who quietly runs wild between all styles and mediums.

Aaron’s latest animated short, Jailbreak ,has screened (and taken home prizes) at awards at festivals around the world.

Shot in black and white, this stop-motion tale follows the daring escape of a desperate prisoner fleeing his nightmarish cell and his quest for sweet punishment. The film is a German Expressionist-inspired design mash-up of stop motion with a 2D design sensibility … and a decidedly adult twist.

In the content world, his work includes a collaboration with They Might Be Giants’ to create the music video The Bastard Wants to Hit Me  and campaigns for Nike, Starbucks, Shaw Cable, Honey Nut Cheerios, Target, Orville Redenbacher and Dole. He garnered big honors at many environmental and animation festivals for his work on The Surfrider Foundation’s PSA Rise Above Plastics  and for his animation direction on credit sequences for the features ParaNorman  and The Boxtrolls.

 Bill Sienkiewicz    Comic Book Artist     Bill Sienkiewicz is an Eisner Award-winning and Emmy nominated American artist and writer best known for his comic book work for Marvel Comics' The New Mutants and Elektra: Assassin, Moon Knight, and countless other iconic narratives. As an internationally acclaimed illustrator he is credited with revamping the comic book industry from the 1980s onward. A classically-trained painter, Sienkiewicz's renderings incorporate abstract and expressionist influences and any combination of oil painting, acrylics, watercolor, mixed-media, collage and mimeograph - previously unheard of in comics.

Bill Sienkiewicz

Comic Book Artist

 Bill Sienkiewicz is an Eisner Award-winning and Emmy nominated American artist and writer best known for his comic book work for Marvel Comics' The New Mutants and Elektra: Assassin, Moon Knight, and countless other iconic narratives. As an internationally acclaimed illustrator he is credited with revamping the comic book industry from the 1980s onward. A classically-trained painter, Sienkiewicz's renderings incorporate abstract and expressionist influences and any combination of oil painting, acrylics, watercolor, mixed-media, collage and mimeograph - previously unheard of in comics.

 George Pratt    Illustration & Comic Book Artist    George Pratt is an award-winning painter, writer, photographer. His work is in numerous private collections world wide. He is a recipient of the Eisner Award for his graphic novels, a Spectrum Gold Medal, and Best Feature Documentary at the New York International Independent Film Festival for the documentary film "See You In Hell, Blind Boy". George was honored to be included in Walt Reed’s book  The   Illustrator in America 1860 – 2000 . He was also awarded a Gold Medal in the Spectrum Awards of 2002 and has had his work exhibited many times at the Society of Illustrators in New York.

George Pratt

Illustration & Comic Book Artist

George Pratt is an award-winning painter, writer, photographer. His work is in numerous private collections world wide. He is a recipient of the Eisner Award for his graphic novels, a Spectrum Gold Medal, and Best Feature Documentary at the New York International Independent Film Festival for the documentary film "See You In Hell, Blind Boy". George was honored to be included in Walt Reed’s book The Illustrator in America 1860 – 2000. He was also awarded a Gold Medal in the Spectrum Awards of 2002 and has had his work exhibited many times at the Society of Illustrators in New York.

 Wesley Burt    Entertainment & Game Art    Wesley Burt has built a tremendously successful career as a freelance illustrator and concept artist. He has created concepts and illustrations for numerous studios and projects such as Paramount, The Transformers franchise, GI Joe 1 & 2, TMNT2, Riot Games, League of Legends, Fallout 3, New Vegas, EA Games, Sims 4, Warner Brothers, Batman Arkham Origins, Hasbro, Wizards of The Coast, Magic: The Gathering, and many others. Wesley has designed and developed some of today’s most iconic characters in the film, video game, and table top game industry.

Wesley Burt

Entertainment & Game Art

Wesley Burt has built a tremendously successful career as a freelance illustrator and concept artist. He has created concepts and illustrations for numerous studios and projects such as Paramount, The Transformers franchise, GI Joe 1 & 2, TMNT2, Riot Games, League of Legends, Fallout 3, New Vegas, EA Games, Sims 4, Warner Brothers, Batman Arkham Origins, Hasbro, Wizards of The Coast, Magic: The Gathering, and many others. Wesley has designed and developed some of today’s most iconic characters in the film, video game, and table top game industry.

 Sterling Hundley  Illustrator & Entrepreneur  Sterling Hundley is an internationally acclaimed illustrator. His work has appeared regularly in the pages of Communication Arts, American Illustration, Print Magazine, the Los Angeles Society of Illustrators, 3 x 3, Graphis, Step by Step Graphics, the Society of Publication Designers, and the New York Society of Illustrators. Clients include Rolling Stone, Entertainment Weekly, Atlantic Monthly, the Grammys, GQ, The New Yorker, The New York Times, Harper Collins, Penguin/Putnam, Random House, Scholastic, and Knopf. From 2006-08, Sterling was the most highly awarded illustrator in the US.

Sterling Hundley

Illustrator & Entrepreneur

Sterling Hundley is an internationally acclaimed illustrator. His work has appeared regularly in the pages of Communication Arts, American Illustration, Print Magazine, the Los Angeles Society of Illustrators, 3 x 3, Graphis, Step by Step Graphics, the Society of Publication Designers, and the New York Society of Illustrators. Clients include Rolling Stone, Entertainment Weekly, Atlantic Monthly, the Grammys, GQ, The New Yorker, The New York Times, Harper Collins, Penguin/Putnam, Random House, Scholastic, and Knopf. From 2006-08, Sterling was the most highly awarded illustrator in the US.